Find out how to do RGB To Hex Conversion in Rust

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The problem#

The rgb perform is incomplete. Full it in order that passing in RGB decimal values will lead to a hexadecimal illustration being returned. Legitimate decimal values for RGB are 0 – 255. Any values that fall out of that vary have to be rounded to the closest legitimate worth.

Word: Your reply ought to at all times be 6 characters lengthy, the shorthand with 3 won’t work right here.

The next are examples of anticipated output values:

``````problem.rgb(255, 255, 255) -- returns FFFFFF
problem.rgb(255, 255, 300) -- returns FFFFFF
problem.rgb(0, 0, 0) -- returns 000000
problem.rgb(148, 0, 211) -- returns 9400D3
``````

Possibility 1:

``````fn rgb(r: i32, g: i32, b: i32) -> String {
format!(
"{:02X}{:02X}{:02X}",
r.clamp(0, 255),
g.clamp(0, 255),
b.clamp(0, 255)
)
}
``````

Possibility 2:

``````fn rgb(r: i32, g: i32, b: i32) -> String {
format!("{0:02X}{1:02X}{2:02X}", r.min(255).max(0), g.min(255).max(0), b.min(255).max(0))
}
``````

Possibility 3:

``````fn rgb(r: i32, g: i32, b: i32) -> String {
let r = r.min(255).max(0);
let g = g.min(255).max(0);
let b = b.min(255).max(0);
format!("{:02X}{:02X}{:02X}", r, g, b)
}
``````

Check circumstances to validate our answer#

``````extern crate rand;
use self::rand::Rng;

fn resolve(r: i32, g: i32, b: i32) -> String {
let clamp = |x: i32| -> i32 { if x < 0 { 0 } else { if x > 255 { 255 } else { x } } };
format!("{:02X}{:02X}{:02X}", clamp(r), clamp(g), clamp(b))
}
macro_rules! evaluate {
( \$bought : expr, \$anticipated : expr ) => {
if \$bought != \$anticipated { panic!("Bought: {}nExpected: {}n", \$bought, \$anticipated); }
};
}

#[cfg(test)]
mod checks {
use self::tremendous::*;

#[test]
fn basic_tests() {
evaluate!(rgb(0, 0, 0), "000000");
evaluate!(rgb(1, 2, 3), "010203");
evaluate!(rgb(255, 255, 255), "FFFFFF");
evaluate!(rgb(254, 253, 252), "FEFDFC");
evaluate!(rgb(-20, 275, 125), "00FF7D");
}

#[test]
fn random_tests() {
for _ in 0..50 {